FARAWAY

Conveying a sense of presence between people who are physically distant but emotionally close.

How can communications tools be used to give a true sense of presence? The research begins not with technology but a study of emotion, communication, and traditional forms for conveying presence; the ultimate goal of this research is to develop interactive concepts and prototypes for games and other interactive media that create a sense not of physical presence so much as affective presence.

Collaboration with Laura Polazzi and Margot Jacobs.

Online documentation: projectsfinal.interactionivrea.org/.../report/faraway/FARAWAY_ivrea_300.pdf